Sooner or later you will need to link static external library files (.lib files), when developing a larger project. Microsoft C++ can do this in several ways:
- Link settings in the project properties
- Adding the file to the source file tree
- Using a #pragma
So far I’ve mostly used 1 & 2, because they’re the easiest and most obvious ways. Solution 2 can even be used conditionally for certain build types (by using the “exclude for this build” option).
But with the projects getting more complex, I found that solution 3 is the best and switched projects to that. The reason is that different combinations of project types (debug/release 32/64 Bit) are otherwise quite difficult to handle.
With #pragma’s is does take some space in one your .cpp-files, but at least the different conditions are easy to understand and verify:
#ifdef _WIN64 #ifdef _DEBUG #pragma comment(lib, "C:\MyPath\\MyDebug64.lib") #else #pragma comment(lib, "C:\MyPath\\MyRelease64.lib") #endif #else #ifdef _DEBUG #pragma comment(lib, "C:\MyPath\\MyDebug32.lib") #else #pragma comment(lib, "C:\MyPath\\MyRelease32.lib") #endif #endif